Alcazar

2009 · Economic

Alcazar

Players build castles and villas, with larger buildings housing more people and becoming more valuable. Expanding structures requires space, however, and an opponent’s larger building can absorb a smaller one. Landlords lose their homes and furnishings unless they sell at the right moment to gain hidden silver. The game ends with players comparing the size of their buildings and the money they have collected.

Jucători
2–5 ideal 4
Timp de joc
60 min
Vârstă
10+
Complexitate
2,8 / 5
MedievalConstruirea orașelorDeținere de Acțiuni

Despre joc

Ilustrație
Editură
1
În colecții

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.