La Chasse au Vampire

1982 · Fantezie

La Chasse au Vampire

In an unspecified region of Eastern Europe, travelers gather to hunt a vampire. A sand timer controls the day-and-night cycle: travelers move faster during the day, while the vampire moves faster at night. To win, the travelers must bring four artifacts to the vampire’s lair, but their identities remain unknown until they reach the crypt or are bitten. Some artifacts are vampire cards that can turn travelers into vampires unless another traveler with a compatible blood group gives them a transfusion. The vampire wins by converting all travelers.

Jucători
3–6 ideal 6
Timp de joc
60 min
Complexitate
1 / 5
Puteri Variabile ale JucătorilorMișcare pe ZoneAruncarea zarurilor

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Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.