Lighthouse at the End of the World

Joc de petrecere

Lighthouse at the End of the World

A solo journaling game about a lighthouse keeper stationed at the furthest reaches of civilization. Isolation, violent weather, a nearby penal colony, and restless dead threaten the keeper’s sanity. Using a die, tower, card deck, map, and coins, players reveal why the keeper came to the lighthouse, record its daily routines and uncanny dangers, and uncover the histories of the ghosts haunting the station. The game creates a written account of grim perseverance and faint hope.

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