Mausoleum

2000 · Umor

Mausoleum

In an Edward Gorey-inspired setting, players invite wealthy relatives to parties where they suffer unfortunate accidents. Their inheritances fund lavish tombs, while cards represent relatives, accidents, graves, and incidents. Players use incidents to send an opponent’s heir on holiday before an accident, misplace dead relatives, and otherwise alter the value of their graves. The game ends with players comparing the size of their mausoleums.

Jucători
3–5 ideal 3
Timp de joc
20 min
Vârstă
12+
Complexitate
1,4 / 5
Joc de cărți
1
În colecții

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.