The Thing

2010 · Deducție

The Thing

A paranoid survival game set at an isolated Antarctic research outpost in 1982. One player secretly controls a parasitic shapeshifter; the other players share control of the outpost’s human crew and their twelve character cards. Play revolves around six asymmetrical card decks (three for each side), a shared encounter deck divided into three acts, and hand management to determine when to deploy each deck. Humans assign crew to tasks, resolve film-inspired encounters like autopsy, blood testing, and exploring the Norwegian base, and try to prioritize limited actions to uncover and stop the infection. The hidden-information mechanic lets the shapeshifter place real or fake infection tokens under human characters and silently convert players, driving suspicion and social deduction as the game progresses.

Jucători
2–4 ideal 4
Timp de joc
45 min
Vârstă
18+
Complexitate
2,5 / 5
de la 262,71 RONȘtiințifico-fantasticJoc de cărțiAruncarea zarurilorGestionarea MâiniiDesfășurare Secretă a Unităților
3
Partide înregistrate
13
Jucători
1h 28m
Durată medie
2
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