We Need to Talk…

2019 · Deducție

We Need to Talk…

A ridiculous set of interventions for a ridiculous set of problems. Players take turns trying to identify a nonsensical problem they cannot see, while the other players provide increasingly direct clues without naming it. Three rounds—Broaching the Subject, The Emotional Appeal, and Offering a Solution—shape how clues are given. The sooner the problem is guessed, the more points the focus player earns; the longer the group keeps them guessing, the more points the other players score. If the problem remains unsolved, no one scores.

Jucători
4–8 ideal 6
Timp de joc
40–60 min
Vârstă
14+
Complexitate
1 / 5
de la 115,94 RONJoc de petrecereUmorIndici direcționațiRoluri cu informație asimetrică

Datele jocului (jucători, durată, vârstă, autori) de pe BoardGameGeek.