Afterpeak

2009 · Сеттинг кампании (мир игры)

Afterpeak

A systemless role-playing setting set after the world’s oil reserves have run dry and civilization has collapsed. In the ruins of a technological age, magic becomes a tool for rebuilding society, blending fantasy, science fiction, and post-apocalyptic elements. The setting includes guidance for campaigns, a magic system, supplemental material for the MADS role-playing game, and dozens of new monsters.

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.