Akrasia, Thief of Time

2001 · Сценарий / Приключение / Модуль

Akrasia, Thief of Time

A neglected temple and its surrounding cult reveal the influence of Akrasia, the goddess of distraction, delay, and lost ambition. The material presents a series of fantasy roleplaying vignettes for use individually or together, including the cult’s clerics, legends, treasures, and a new Distractor prestige class. Adventures feature an abandoned shrine with a haunting inhabitant, a wandering servant with a dangerous secret, an inn where travelers may lose their way or gain a boon, devotees plotting against a small town, and an active temple populated by worshipers, creatures, and mystical items.

Игроки
0
Справочник (правила/опции для улучшения игры)Основано на уровнях (зарабатывайте XP и повышайте уровень)Основано на расе (раса/вид игрока влияет на игровой процесс)Кубики (в основном d20)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.