Alas Vegas

2017 · Сценарий / Приключение / Модуль

Alas Vegas

Players assume the roles of disoriented characters waking in a desert with no memory, navigating a surreal, 1960s heist‑movie–tinged journey that mixes sin, gambling, and attempts at redemption. Gameplay uses a narrative‑creation ruleset called the Fugue system: the Dealer and players collaboratively shape scenes, choose a route toward a single destination, and resolve choices through story-focused mechanics rather than tactical simulation. The book also presents three alternate game-sets using the same system and additional modular material, plus a separate standalone Vegas story designed with its own rules.

Игроки
0
Сложность
2,5 / 5
Основные правила (минимум, необходимый для игры)Основано на описании (повествование важнее, чем броски кубиков)Карты (колода таро)
1
Записано партий
5
Игроки
4h
Средняя партия
1
В коллекциях

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.