Always on Time (4E)

2012 · Сценарий / Приключение / Модуль

Always on Time (4E)

A D&D 4th Edition adventure in which the Avery Coast Railroad travels for a week through the major cities of civilization. Traveling undercover, Risurian agents must protect an invention that could illuminate the world or plunge it into darkness while uncovering spies, slavers, smugglers, and a sinister conspiracy among the passengers. The adventure is designed for heroes of levels 8–9.

Кубики (в основном d20)Основано на уровнях (зарабатывайте XP и повышайте уровень)Основано на атрибутах/статах (STR, CON, PER и т.д.)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.