Game Master's Handbook

1997 · Справочник (правила/опции для улучшения игры)

Game Master's Handbook

A guide for running Chivalry & Sorcery 3rd Edition, covering game mechanics, the Skillskape system, experience awards, and session management. It explains how to create adventures, plots, NPCs, creatures, and monsters, including rules for statistics, motives, and attitudes. The book also details feudal campaigns, castle and manor design, and the creation of settings ranging from islands and countries to entire worlds. It includes guidance for social status systems, a complete fantasy setting in the World of Tannoth, and a full-color 10.5 x 24-inch map.

Сложность
3 / 5
Основано на навыках (покупка или получение навыков)Основано на атрибутах/статах (STR, CON, PER и т.д.)Кубики (процентные)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.