Gray's Journal

1999 · Справочник (правила/опции для улучшения игры)

Gray's Journal

A collection of fiction, adventures, settings, and game resources for the Maelstrom RPG. Four stories introduce the world and provide material for play, while three scenarios feature a traveling circus, storm pirates, and airship murders. New realms include the warring city of New Geregon and the pirate island of Keep Tain. The book also presents Gift Affinities, gadgets such as Steam Tanks and the Kael Siphon, and the Story Bones rules, a basic version of the Story Engine.

Основано на описании (повествование важнее, чем броски кубиков)Кубики (разные)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.