GURPS High-Tech: Electricity and Electronics

2019 · Справочник (правила/опции для улучшения игры)

GURPS High-Tech: Electricity and Electronics

This supplement expands modern and recent-history campaigns with two centuries of electrical and electronic technology. It catalogs equipment for scientific, medical, audio and video, computing, and military applications, including contemporary and emerging devices. Each entry provides practical details and notes when the technology became available, was invented, or reached the prototype stage, supporting realistic equipment selection and campaign settings.

Основано на навыках (покупка или получение навыков)Основано на очках (распределяйте очки, чтобы получить навыки, способности и т.д.)Кубики (в основном d6)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.