GURPS Steampunk

2000 · Справочник (правила/опции для улучшения игры)

GURPS Steampunk

A sourcebook for campaigns set in an alternate 19th century shaped by steam technology, scientific discovery, and high adventure. It covers the era’s history, geography, politics, customs, weapons, warfare, and technologies, along with inventions such as power plants, vehicles, analytical engines, and airships. The book adds rules for weird sciences, including etheric physics and psychical research, as well as new advantages, disadvantages, skills, and character templates. It also provides campaign seeds for alternate worlds involving exploration, rival powers, Martian expeditions, and struggles against mechanized or subterranean threats.

Основано на навыках (покупка или получение навыков)Основано на очках (распределяйте очки, чтобы получить навыки, способности и т.д.)Кубики (в основном d6)

Об игре

Издательство

Дополнение к

Смотреть в Ludoya

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.