Mage: The Awakening

2005 · Основные правила (минимум, необходимый для игры)

Mage: The Awakening

In the modern occult world, a rare few mortals remember their lost birthright: the power of magic. Players create awakened sorcerers, choose their magical paths and orders, and pursue their own kingdoms and mysteries while uncovering the secrets of the World of Darkness. A flexible magic system allows characters to cast nearly any spell imaginable. The book includes rules and setting details for storytelling in the occult world, along with a fully developed Boston setting. Play requires the World of Darkness rulebook.

Игроки
0
Сложность
4 / 5
Основано на расе (раса/вид игрока влияет на игровой процесс)Основано на атрибутах/статах (STR, CON, PER и т.д.)Пул кубиков (бросок нескольких кубиков против цели)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.