Magi-Nation Duel

2000 · Фэнтези

Magi-Nation Duel

Players take the roles of Magi who siphon power to summon and command Dream Creatures in card-based battles. Instead of dedicated resource cards, players generate magical power by tapping their Magi or sacrificing their creatures to pay for attacks and card plays, forcing trade-offs between board presence and burst options. Decks contain creature cards, spells and technique effects; rounds resolve through combat and resource management as players balance maintaining forces with fueling larger plays. Starter sets include required counters, a six-sided die, reference aids and a play mat for organized play.

Игроки
2–4 лучше всего 2
Время игры
60 мин
Возраст
10+
Сложность
2,7 / 5
Карточная играКоллекционные компонентыПеременные способности игроковУправление картами в рукеВыбывание игроков

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.