Need to Know

2016 · Сценарий / Приключение / Модуль

Need to Know

Players portray covert agents in a clandestine U.S. program formed to combat and conceal unnatural, cosmic threats that intrude on the modern world. The game focuses on investigation, crisis management, and tactical confrontations while tracking characters’ mental stability as they face incomprehensible horrors. Rules cover character creation, skill checks, combat, and sanity mechanics, and the package includes pregenerated agents and a ready-to-run operation to introduce a group to the setting. Play emphasizes secrecy, bureaucratic manipulation, and the personal costs of confronting forces that must be hidden from the public.

Игроки
0
Аксессуар (кубики, карты, экраны, карточки)Правила быстрого старта / Правила быстрой игрыОсновано на атрибутах/статах (STR, CON, PER и т.д.)Генерация случайных характеристик (во время создания персонажа)Основано на навыках (покупка или получение навыков)
1
В коллекциях

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.