No Time to Scream

2024 · Сценарий / Приключение / Модуль

No Time to Scream

A collection of three short scenarios for Call of Cthulhu, each designed for a single evening of mystery and horror lasting around two hours. The investigators face urgent threats and limited time across a woodland cabin, a doctor’s autopsy room, and an illegal whiskey distillery in the Alaskan mountains. Each scenario includes four pre-generated investigators, full-color maps, handouts, and Keeper guidance for maintaining the pace and emphasizing the uncaring nature of the Mythos. Rules are also provided for adding investigators for larger groups.

Основано на навыках (покупка или получение навыков)Основано на атрибутах/статах (STR, CON, PER и т.д.)Генерация случайных характеристик (во время создания персонажа)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.