Seafarer's Handbook

2001 · Справочник (правила/опции для улучшения игры)

Seafarer's Handbook

This d20 System sourcebook provides rules and resources for aquatic campaigns and high-fantasy adventures. It introduces aquatic elves, half-merrow, and merfolk, along with new classes, skills, feats, weapons, armor, equipment, spells, and magic items. Rules cover adapting existing abilities to underwater environments, underwater combat, navigation, and seafaring campaign play. The book also includes undersea locations and monsters, ship design and construction rules, 20 detailed ships, and a ship-to-ship combat system featuring crew battles and swashbuckling encounters.

Игроки
0
Сложность
3 / 5
Основано на расе (раса/вид игрока влияет на игровой процесс)Кубики (в основном d20)Кубики (разные)

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