
2013 · Дополнение к базовой игре
Цивилизация Сида Мейера: Мудрость и война
Adds six new civilizations, new technologies, relics, wonders, and culture cards to expand the core game. Introduces an alternative combat system where units have separate Strength and Health values; battles track wounds and compare remaining health plus bonuses, so partial damage affects future turns. Adds a new city action, Starting a Building Program, to modify city production, and a Social Policies system that lets civilizations adopt options like Rationalism or Organized Religion to shape long-term strategy.
- Игроки
- 2–4 лучше всего 4
- Время игры
- 180 мин
- Возраст
- 14+
- Сложность
- 4 / 5
Об игре
- Иллюстрации
Дополнение к
Смотреть в LudoyaЗа столами Ludoya
Полная статистика в Ludoya- 16
- Записано партий
- 18
- Игроки
- 3h 50m
- Средняя партия
- 26
- В коллекциях
8,0/10
по 4 отзывам в Ludoya
Sup7,8 Sleeved
Вопросы по правилам
Ответы по книге правил от помощника Ludoya по правилам.
How does the new “Start a building program” city action work — does it permanently double my city’s production?
You place a building program marker on the city; the next time that city is used to produce a figure/unit/building/wonder the marker is discarded and the city’s outskirts production is doubled for that single produce action only (it does not double production from other sources and any excess is wasted). (p.7)
When I win a battle, how does looting work and when do I spend loot?
If the loser had figures the winner gains 1 loot (2 loot if the loser was defending a non-capital city; capturing a capital is an immediate military victory), and the winner immediately spends the loot to purchase effects from the loot table, buying as many effects as their loot allows (they may buy the same effect multiple times). (p.6)
On replacement unit cards, what do Strength and Health mean and how are wounds resolved?
Strength is the wounds a unit deals when it attacks and health is how many wounds it can take before being killed; killed units are returned faceup to the bottom of their original unit deck, and after both players finish playing battle forces you total surviving units’ health minus wounds plus any combat bonus to determine the battle winner (ties favor the defender). (pp.8–9)
Can I play a unit onto a battle front that already has two engaged units?
No — units cannot attack an existing front that already has two units engaged on it; if all available fronts are fully engaged you must start a new front. (p.8)
How do social policies work — how many can I have and when do I adopt or lose them?
Your social policy maximum equals your number of built cities (each civilization starts with a maximum of 1, except the French who start at 2); whenever your maximum increases you must immediately adopt a new social policy, and whenever it decreases you must return one adopted policy to the unused pile (switching policies is normally not allowed except via specific effects). (p.10)
What happens when I discover a city-state or a relic from a hut/village?
Finding a city-state places a city-state marker on that square; you control it while you have a figure there and it counts as outskirts of your capital, granting small recurring bonuses, while relics place a relic marker that prevents building/altering the square until an army ends movement there to remove the marker and immediately grant the relic’s one-time effect (e.g., Ark = two culture advances; Attila’s Village = two free unlocked units). (pp.9,11–12)
Бесплатно, в браузере, на Android и iOS
Играйте в Цивилизация Сида Мейера: Мудрость и война с Ludoya
- Держите её в своей коллекцииОтслеживайте свой экземпляр и его дополнения, давайте его друзьям или добавьте в список желаний и узнайте, когда цена упадёт.Добавить в коллекцию
- Записывайте каждую партиюОчки, победители, таймеры и фото, а затем ваша статистика: процент побед, любимое число игроков, лучший результат.Записать партию
- Решайте споры о правилахСпросите что угодно о правилах и получите ответ по книге правил с номером страницы, где это можно проверить.Спросить помощника по правилам
- Найдите, с кем в неё сыгратьКлубы, игровые вечера и мероприятия рядом с вами, где играют в эту игру.Смотреть мероприятия
Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.
