The Darkest Hour

2006 · Сценарий / Приключение / Модуль

The Darkest Hour

The final adventure in a d20 fantasy campaign begins on Ashfar, where the peace established after an apparent victory has collapsed. Barriers between planes are failing, causing worlds to collide and allowing fiends to enter the mortal realm. Player characters travel across multiple planes to confront a threat to all life. Advancing beyond the standard twentieth level, they use epic feats, spells, and magical items while facing powerful enemies and allies on a cosmic scale.

Основано на навыках (покупка или получение навыков)Основано на атрибутах/статах (STR, CON, PER и т.д.)Основано на уровнях (зарабатывайте XP и повышайте уровень)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.