The Fright at Tristor

2001 · Сценарий / Приключение / Модуль

The Fright at Tristor

Orcish raiders threaten the northern trade routes of the Theocracy of the Pale, while the people of Tristor face bizarre animal mutations and a series of disturbing attacks. Adventurers investigate the village’s troubles, uncover the message behind them, and confront a mysterious power known as the Watcher. This fantasy roleplaying adventure is designed for tournament play and participation in the Living Greyhawk campaign, with the party’s actions contributing to the wider campaign storyline.

Игроки
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Основано на навыках (покупка или получение навыков)Основано на атрибутах/статах (STR, CON, PER и т.д.)Основано на классах (пилот, маг, учёный и т.д.)
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В коллекциях

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.