The genreDiversion 3E Manual

2008 · Основные правила (минимум, необходимый для игры)

The genreDiversion 3E Manual

A universal roleplaying system for creating characters and running adventures across a wide range of settings. Characters focus on abilities and can be built through random, controlled, or custom methods, with optional rules for species, vocations, and special powers. Two six-sided dice resolve difficult or contested challenges, while combat and other focused situations use a simple difficulty scale. The same mechanics cover characters, vehicles, and creatures, supporting chases, dogfights, and battles with monsters. Optional rules add experience, exploits, magic, miniatures, maps, and tools for adapting earlier games, with a ready-to-use modern setting included.

Кубики (в основном d6)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.