The Ice Caves of Azinth

2001 · Сценарий / Приключение / Модуль

The Ice Caves of Azinth

For characters of levels 2–4. The northern mountains of Azinth have been trapped in ice for more than five years, blocking the passes and bringing snow in midsummer. With no one returning from the region, King Ezred suspects the neighboring kingdom of Kanshek is preparing for war. The party investigates a message from an unknown source who claims to know how to end the unnatural winter.

Сложность
3 / 5
Кубики (разные)Основано на классах (пилот, маг, учёный и т.д.)Основано на навыках (покупка или получение навыков)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.