Tools & Techniques

2010 · Книга (не игровая, но связанная с РПГ)

Tools & Techniques

This book explores the craft of designing tabletop roleplaying games through essays and guidance from experienced game designers. It covers dynamic combat systems, game mechanics, setting creation, collaboration, and the differences between tabletop and video game design, with examples drawn from established roleplaying games.

Чтение (для периодических изданий, книг приключений и т. д.)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.