Маг

1984 · Фэнтези

Маг

Players use a 60-card deck that adds four high “Wizards” and four low “Jesters” to a standard 52-card pack and play through a series of increasing-hand-size rounds. Each round a hand is dealt, a trump suit is set by revealing a card (or none if a Jester appears, or chosen by the dealer if a Wizard appears), and players secretly bid how many tricks they expect to win. Tricks follow standard follow-suit rules with special interactions: Wizards always beat other cards (first Wizard played wins), Jesters are lowest and can set or follow suit in specific situations, and trump and led-suit ranking determine trick winners otherwise. After all tricks, players score for exactly matching their bid (bonus plus per-trick points) or lose points proportionally for missing it.

Игроки
3–6 лучше всего 5
Время игры
45 мин
Возраст
10+
Сложность
1,7 / 5
7,3 в Ludoyaот 10,99 €Карточная играПрогнозная ставкаУправление картами в рукеВзятки
262
Записано партий
292
Игроки
37m 57s
Средняя партия
89
В коллекциях
4
В списках желаний

7,3/10

по 29 отзывам в Ludoya

  • Tomol7,5

    Played with a skull king deck

    Нет сыгранных партий

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Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.