Wrong Turn at Coryan

2004 · Сценарий / Приключение / Модуль

Wrong Turn at Coryan

The characters travel separately to Grand Coryan as couriers carrying important messages. Their journey through the Gates of Anshar takes an unexpected turn, drawing them into a dangerous experience that reveals one of the long-lost secrets of Arcanis. They must survive the journey and decide how this discovery changes their understanding of the world.

Основано на навыках (покупка или получение навыков)Основано на атрибутах/статах (STR, CON, PER и т.д.)Основано на уровнях (зарабатывайте XP и повышайте уровень)

Сведения об игре (игроки, время партии, возраст, авторы) взяты с BoardGameGeek.