Hotel Lovecraft

2020 · Ужаси

Hotel Lovecraft

Players take on guests trapped in a strange, multi‑floor hotel, attempting to traverse six floors and escape while preserving their sanity and health. One player may act as Host, reading narrated scenes and playing room-specific soundscapes; other players create simple personas and make timed choices when entering rooms. Each room presents four options and consequences that affect health and reality (madness) scores. Players must open most doors on each floor to activate the lift and may revisit floors once the lift is active. The game blends guided narration, choice-driven encounters, and audio elements to simulate a slow descent into cosmic horror.

Играчи
1–5 най-добре 5
Възраст
14+
Сложност
2 / 5
5,5 в Ludoyaот 29,99 €Наративен избор / Параграф

За играта

Дизайн
Илюстрации
10
Записани партии
9
Играчи
1h 15m
Средна продължителност
10
В колекции

5,5/10

от 4 рецензии в Ludoya

Прочети рецензиите и я оцени

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.