
2024 · Зарове
MLEM: Space Agency
Players command rival feline space agencies in a light family game set in 2075, sending cat astronauts on missions across the solar system. On each turn players launch rockets, choose mission targets, and resolve dice-driven outcomes that can succeed, fail, or explode; missions earn points for occupying planets and moons and for gathering cosmic resources. The game balances risk and reward as players decide when to press luck or abort a flight, while special abilities and event cards add thematic chaos and tactical variety.
- Играчи
- 2–5 най-добре 4
- Времетраене
- 30–60 мин
- Възраст
- 8+
- Сложност
- 1,8 / 5
За играта
- Дизайн
- Илюстрации
- Publisher
Разширения
Виж ги в LudoyaСнимки от масите в Ludoya
Всички снимки в LudoyaОткъде да я купиш
Цени в магазини и копия втора ръка, проверявани всеки ден.
На масите в Ludoya
Пълна статистика в Ludoya- 293
- Записани партии
- 365
- Играчи
- 40m 9s
- Средна продължителност
- 86
- В колекции
- 14
- В списъци с желания
- 1
- Предварително поръчана
7,5/10
от 38 рецензии в Ludoya
De la mente del brillante #ReinerKnizia sale otro fantástico juego, este #MLEM con una temática divertida y que a todo el mundo gustará. Este juego se trata de una carrera donde en equipo los jugadores deberán avanzar por el tapete estelar situando a sus astronautas de forma muy estratégica, al más puro estilo #Knizia. El hecho de disponer distintas localizaciones de destino es lo que hace el juego tan interesante, ya que es muy importante valorar dónde bajarse para puntuar y evitar que otras personas puntúen. Mientras que las lunas y los espacios profundos dan puntos automáticos, los planetas puntúan por mayoría, lo que hace que el juego se convierta en un pique constante entre jugadores. También me han parecido super interesantes las habilidades de los gatos astronautas, ofreciéndoles al juego una mayor estretegia pero sin romper su esencia principal. Cabe destacar el tapete de juego, que presenta el tablero de una forma diferente y original. He disfrutado mucho con este #MLEM que me ha recordado a otros juegos como #Diamantes o #Celestia, siendo probabablemente éste mi favorito dentro de esta familia, sin desperecer a los anteriores.
Julio CC8,0 De la mente del brillante #ReinerKnizia sale otro fantástico juego, este #MLEM con una temática divertida y que a todo el mundo gustará. Este juego se trata de una carrera donde en equipo los jugadores deberán avanzar por el tapete estelar situando a sus astronautas de forma muy estratégica, al más puro estilo #Knizia. El hecho de disponer distintas localizaciones de destino es lo que hace el juego tan interesante, ya que es muy importante valorar dónde bajarse para puntuar y evitar que otras personas puntúen. Mientras que las lunas y los espacios profundos dan puntos automáticos, los planetas puntúan por mayoría, lo que hace que el juego se convierta en un pique constante entre jugadores. También me han parecido super interesantes las habilidades de los gatos astronautas, ofreciéndoles al juego una mayor estretegia pero sin romper su esencia principal. Cabe destacar el tapete de juego, que presenta el tablero de una forma diferente y original. He disfrutado mucho con este #MLEM que me ha recordado a otros juegos como #Diamantes o #Celestia, siendo probabablemente éste mi favorito dentro de esta familia, sin desperecer a los anteriores.
Ce reboot de Celestia à base de dés propose un matériel de toute beauté et sera très apprécié en famille, avec enfants. Retour express avec quelques photos sur : https://www.adayagame.fr/index.php/jeux-familiaux/428-test-et-avis-sur-le-jeu-mlem-aventures-spatiales-en-famille
Въпроси за правилата
Отговори от книжката с правила от помощника за правила на Ludoya.
How many dice do we roll and how do I form groups for movement?
The commander rolls all available dice (6 in the first travel) and groups them by rolled results; only dice matching the symbols next to the rocket marker can be used, and in Stage 2 the commander chooses one or more groups (if they choose a multi‑die group they must use all dice in it) — the rocket moves by the sum of the chosen dice (p.7).
Can I discard dice after grouping, and what's the afterburner rule?
After moving the commander discards the used dice to the cosmic mat and those dice can’t be used again this expedition, but dice showing the afterburner symbol are never discarded and remain available next travel phase; if the commander would end with zero dice they take one from the cosmic mat (p.8).
What happens when the rocket crashes — how does the Cosmic Failure track work?
If none of the rolled results match the symbols at the rocket’s location the rocket crashes and you advance the cosmic failure token one space; all astronauts on the rocket return to players’ boards (except parachute astronauts who may still disembark) and the expedition ends (p.8).
How do landing and disembarking work — can I leave astronauts in deep space?
During the landing phase the commander then other players choose to stay or disembark: moons take the unoccupied moon with highest points (one astronaut per moon) and grant points immediately, planets accept any number of astronauts and score at game end, and if the rocket reaches deep space all astronauts must leave (commander to the comet for 7 points, others to the galaxy for 5 points) (pp.9–10).
How is end‑game scoring done for planets and goals?
At game end score each planet: the player with the most astronauts gets first‑place points, the second most gets second‑place, and all other players with at least one get the other points; ties are broken by who disembarked there first; goal tokens are claimed during landing and are worth 5 points each at game end (pp.11, 10).
When and how can I use astronaut abilities — are they once per game?
Astronaut abilities take effect when that astronaut is in the rocket or when they disembark as described (examples: parachute lets them disembark on a crash, double‑score on moons/planets/deep space, discard‑die triggers a discard when they leave); the die‑as‑value‑1 ability can be used only once per expedition (flip the token after use) and some abilities have special timing notes—see the abilities list (p.12).
Безплатно, в уеб, Android и iOS
Играй MLEM: Space Agency с Ludoya
- Пази я в колекцията сиСледи своето копие и разширенията му, заеми го на приятели или го добави в списъка с желания и получи известие, когато цената падне.Добави я в колекцията си
- Записвай всяка партияТочки, победители, таймери и снимки, а после статистиката ти: процент на победи, любим брой играчи, най-добър резултат.Запиши партия
- Реши споровете за правилатаПитай каквото искаш за правилата и получи отговор от книжката с правила, заедно със страницата, на която да го провериш.Питай помощника за правила
- Намери с кого да я играешКлубове, игрални вечери и събития близо до теб, където тази игра е на масата.Виж събитията
Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.



























