Sword of Rome: Conquest of Italy, 362-272 BC

2004 · Политика

Sword of Rome: Conquest of Italy, 362-272 BC

Card-driven, point-to-point wargame recreating the struggles of Italian and Sicilian peoples in the 4th and 3rd centuries BC. Players command regional powers, play event cards to activate units, conduct raids, sieges and pitched battles, and manage city loyalty and colonies across a map of Italy and Sicily. Special rules represent tribal indiscipline, Greek siegecraft, war elephants, Roman and Macedonian tactics, and terrain like the Samnite mountains. The game plays nine hands of cards covering over a century, with asymmetric faction strengths, diplomacy among up to four players, and a 152-card strategy deck that shapes operations and historical events.

Играчи
2–5 най-добре 4
Времетраене
360 мин
Възраст
12+
Сложност
3,3 / 5
5,4 в LudoyaВоенна играИзграждане на територииДвижение от точка до точкаСимулацияПроменливи способности на играчите

За играта

Дизайн
Издател

Разширения

Виж ги в Ludoya
19
Записани партии
17
Играчи
5h 45m
Средна продължителност
4
В колекции
3
В списъци с желания
1
Предварително поръчана

5,4/10

от 3 рецензии в Ludoya

  • Mestremuten5,0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.