Taj Mahal

2000 · Политика

Taj Mahal

Players act as regional princes in early 18th-century Northwest India, courting the court’s power-brokers to erect palaces and secure commodities. Play proceeds over twelve rounds of auctions where players bid with colored cards to win control of regions and the support of five officials, each represented by a symbol. On a turn a player either increases a bid by playing more cards or withdraws, then claims rewards for every symbol where they hold the majority. Claimed rewards let players place palaces, collect region tiles or commodities, and score points; bonus points are awarded for connecting palaces across regions. The highest score after all auctions wins.

Играчи
2–5 най-добре 4
Времетраене
45–90 мин
Възраст
14+
Сложност
2,8 / 5
5,9 в LudoyaБлефСъбиране на комплектиАукцион: ред на ходовете до отказУправление на ръката

За играта

Дизайн
Издатели
52
Записани партии
95
Играчи
1h 27m
Средна продължителност
28
В колекции
2
В списъци с желания

5,9/10

от 19 рецензии в Ludoya

  • Benjamín Amorín8,0

    Solid board game that combines many things on a simple and straightforward way. Hand management, area control, special powers. Great work

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Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.