Mage: The Awakening

2005 · Regles bàsiques (el mínim necessari per jugar)

Mage: The Awakening

In the modern occult world, a rare few mortals remember their lost birthright: the power of magic. Players create awakened sorcerers, choose their magical paths and orders, and pursue their own kingdoms and mysteries while uncovering the secrets of the World of Darkness. A flexible magic system allows characters to cast nearly any spell imaginable. The book includes rules and setting details for storytelling in the occult world, along with a fully developed Boston setting. Play requires the World of Darkness rulebook.

Jugadors
0
Complexitat
4 / 5
Basat en habilitats (comprar o adquirir habilitats)Basat en la raça (la raça/espècie del jugador afecta la jugabilitat)Basat en punts (assigna punts per obtenir habilitats, poders, etc.)

Dades del joc (jugadors, durada, edat, crèdits) de BoardGameGeek.