Nova Luna

2019 · Trencaclosques

Nova Luna

Els jugadors agafen llosetes d’una roda compartida i les afegeixen al seu tauler personal, creant tasques i patrons d’adjacència de colors per complir requisits. Cada lloseta introdueix una o més tasques; completar una tasca requereix envoltar-la amb llosetes de colors específics i permet al jugador col·locar un marcador sobre aquella tasca. Els jugadors han de planificar amb antelació, perquè cada lloseta col·locada crea noves tasques i oportunitats. Els torns giren al voltant de triar una lloseta de la roda, col·locar-la i resoldre les tasques completades. La partida s’acaba quan un jugador ha col·locat tots els seus marcadors.

Jugadors
1–4 millor amb 2
Durada
30–60 min
Edat
8+
Complexitat
1,9 / 5
6,9 a Ludoyades de 24,42 €Estratègia abstractaRondelCursaContractes

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Preu més baix, últims 12 mesos20,95 € – 28,00 €

A les taules de Ludoya

Totes les estadístiques a Ludoya
1.417
Partides registrades
743
Jugadors
26m 40s
Partida mitjana
184
En col·leccions
25
En llistes de desitjos
2
En preventa

6,9/10

de 80 ressenyes a Ludoya

  • Daniel García Cruz6,0

    Juego del cansino Uwe con aires de Patchwork donde deberemos colocar fichitas según vayamos cumpliendo objetivos de losetas.

  • Daniel6,5

    Ludoteca Mama

  • Evan5,9

    Players move their pawns around the time wheel a number of steps equal to the number on the tile they take from the three tiles in front of the moving tile selection marker, then they add the tile to their play area, just like in the game patchwork. Each tile has a color, and a number of circles on it, each with some number of smaller colored orbs. When a tile in your area is surrounded by tiles of the colors printed in the orbs of one of your circles, you cover it with a disc. The goal of the game is to be the first player to run out of discs. The puzzle element gets interesting as tiles of the same color can chain by 1 space, so if I have a tile that needs three blues next to it, I can put blue1 adjacent to it, then blue 2 above blue1, and blue 3 below blue1 and then I've met the goal on the tile. Since every tile has it's own requirements, your goal is to orchestrate things where you can complete multiple circles with the fewest moves. The game works better the fewer players you have, as the more planning you can do. The puzzle is thinky and satisfying, but I do have some concerns as to the game's staying power. I also wish the game came with some neutral circle markers you could use to cover circles that you are no longer able to complete, just to reduce the visual load. Of course this would be easy to find custom bits for. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :nostar: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::star::star::nostar: Raw enjoyment

Llegeix les ressenyes i valora'l

Dubtes de regles

Respostes a partir del reglament per l'assistent de regles de Ludoya.

Can I take any tile from the Moon Wheel or only those on the selection track?

You take tiles from the selection track; after you take a tile you refill the selection track from the Moon Wheel and then resolve the rest of your action (including advancing the moon marker). (p3)

When I take a tile, how far do I move my moon marker?

After taking a tile you advance the moon track by the tile’s printed time cost (the number shown on the tile). (p2, p3)

Do corner tasks count tiles diagonally or only orthogonally?

Corner tasks count only orthogonally adjacent tiles; groups of the same color that are orthogonally connected are counted as groups for task fulfillment. (p4)

Does the tile I just placed count toward fulfilling its own corner tasks?

No — the tile you place does not count as part of the surrounding color groups for its own corner tasks (see the examples illustrating origin-color exclusion). (p4, p5)

How is the solo game different — what changes should I watch out for?

Solo play uses a two‑phase sequence with token stacks, special selection‑track rules, and adjusted scoring/penalties specific to solo mode; follow the solo setup and procedures listed for single‑player games. (p6)

Obre l'assistent de regles de Ludoya, que llegeix el reglament d'aquest joc.

Dades del joc (jugadors, durada, edat, crèdits) de BoardGameGeek.