
2023 · Econòmic
Scarface 1920
Players lead a Prohibition-era criminal organization competing to control Chicago’s underworld. They recruit associates, expand rackets and bootlegging operations, place thugs on the streets, and upgrade their headquarters while managing influence, money, and police attention. The game combines worker placement and deck-building: allocate actions, draft and improve cards, and execute dirty jobs, bribes, and confrontations. Each gang has a unique boss ability, and players pursue different strategies to dominate territory, grow income, and evade law enforcement and rival outfits.
- Jugadors
- 1–4 millor amb 3
- Durada
- 90–150 min
- Edat
- 14+
- Complexitat
- 3,8 / 5
Sobre el joc
- Publisher
Expansions
Veure-les a Ludoya
Scarface 1920: The Enforcers Expansion2022
Scarface 1920: Bloody Business
Scarface 1920: Paperboy2023
Scarface 1920: The Red Dragons Tong2025
Scarface 1920: The Golden Oaks Gang2025
Scarface 1920: Night Deck2025
Scarface 1920: Melvin Purvis2025
Scarface 1920: Rum Vessel Promo Tile2024
Scarface 1920: Dice Tower Promo News Cards2025Fotos de taules de Ludoya
Totes les fotos a LudoyaOn comprar-lo
Preus de botigues i còpies de segona mà, revisats cada dia.
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- Homoludicus GranollersEn estoc149.95 €
- LudifolieEn estoc107.9 €
A les taules de Ludoya
Totes les estadístiques a Ludoya- 131
- Partides registrades
- 232
- Jugadors
- 3h 28m
- Partida mitjana
- 56
- En col·leccions
- 21
- En llistes de desitjos
- 2
- En preventa
7,2/10
de 30 ressenyes a Ludoya
Balleflass5,0 The game has some really cool actions for what is essentially a worker placement game where both spots has infinite space. I loved the part of getting deals, executing them to make money and such, but the problem arose during the mid-game and continued in a more intense way all the way to the finish line. Problem 1: Horrendous downtime between turns where there is very little interaction as trying to move around and actually do stuff to your opponents will cost you a lot of turns and action cards for even the smallest gain like taking 1 neighborhood. Problem 2: Both games ended in intense raiding over and over again. Some rounds it raided 3-4 times during my opponents turn before It was my turn again which made the game just suddenly end. Feels like too many associates has effects to increase every players raid value. Problem 3: The game takes way too much space relative to what is essentially a worker placement game with 2 spots.
Un joc espectacular, gran i complex: s’hi ha d’aprendre jugant, no només llegint les regles. El jugador lidera una banda asimètrica i intenta portar-la cap a la prosperitat i la riquesa, però per quin camí ho faci depèn de tu. Pots robar als oponents, desenvolupar negocis als barris o contractar-te per fer feines complicades. Cada enfocament requereix recursos diferents, i per això el joc es torna interessant.
Dubtes de regles
Respostes a partir del reglament per l'assistent de regles de Ludoya.
When does a Federal Raid happen — immediately when my Crime Rate hits 11 or only at the end of the round?
A Raid is triggered as soon as your Crime Rate marker reaches Level 11 and is resolved immediately after the effect that caused it finishes; after resolving the Raid play continues where it left off (see p. 9 and Raid!, p. 19).
Do matching skills on cards activate automatically or do I need something in my Plan to use them?
Matching skills only activate if your Plan contains one of the crime types shown in the skill’s requirement; standard skills can be used anytime during your turn before or after your main action (see Skills, p. 10).
If I play few or no cards for my Plan, can my Crime Rate go down?
No — when you lay out your Plan you adjust Crime Rate by (cards played − 2), but your Crime Rate cannot decrease even if you play 1 card or none (see Taking an Action, p. 9).
When I make a sale in a Neighborhood, how do trucks and police affect the cost and how many times can I sell there?
Each truck in the district reduces the goods required for that Neighborhood sale by 1 (to a minimum of 0), and after the sale you must pay $2 per police car in the district; you may make sales up to your Influence but you cannot sell in the same Neighborhood more than once with a single action (see Make Sales, p. 13).
How do I calculate a Neighborhood’s defense when trying to seize it — do cars and rival thugs change the value?
Neighborhood defense = the tile’s printed value +2 if it’s controlled by a rival +1 per police car +1 for each rival thug/car in the district −1 for each of your thug/car there; also, cars add +1 to your Muscle when seizing (see Seize a Neighborhood, p. 15).
When I upgrade a stat on my gang board, does that increase my Crime Rate and do I get any boss bonuses?
Yes — placing an upgrade cube increases the indicated Crime Rate (which may trigger a Raid), you remove the cube ahead of your Boss to take any bonus shown under it, then place the cube on the stat and advance your Boss figure (see Upgrade your Gang, p. 16).
Jocs semblants
Gratis, al web, Android i iOS
Juga a Scarface 1920 amb Ludoya
- Tingues-lo a la teva col·leccióControla la teva còpia i les seves expansions, deixa-la als amics o posa-la a la teva llista de desitjos i t'avisarem quan baixi de preu.Afegir-lo a la teva col·lecció
- Registra cada partidaPuntuacions, guanyadors, temporitzadors i fotos, i després les teves estadístiques: percentatge de victòries, nombre de jugadors preferit, millor puntuació.Registrar una partida
- Resol dubtes de reglesPregunta el que vulguis sobre les regles i obtén una resposta treta del reglament, amb la pàgina on comprovar-la.Preguntar a l'assistent de regles
- Troba gent amb qui jugar-hiClubs, nits de jocs i esdeveniments a prop teu que porten aquest joc a la taula.Veure esdeveniments
Dades del joc (jugadors, durada, edat, crèdits) de BoardGameGeek.





























