Nothing Personal

2013 · Vyjednávání

Nothing Personal

Players compete to become the new mob boss over five rounds (years) by accumulating the most respect among the family. On each turn, players play influence cards to recruit and control gangsters, assign them to positions, and promote them up the chain of power. Each gangster and position grants specific abilities that modify actions, negotiations, blackmail, or bribery. Gameplay centers on tactical card play, bargaining with other players, and timing promotions to maximize respect gain while undermining rivals.

Hráči
3–5 nejlépe pro 5
Herní doba
120 min
Věk
8+
Složitost
2,8 / 5
4,4 na Ludoyaod 730,17 KčMafiaVětšina / vliv v oblastiSpráva rukyUškodit soupeři

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Z druhé ruky od členů Ludoya

  • Barcelona, ES30,00 €
Zobrazit nabídky
18
Zapsané partie
43
Hráči
2h 34m
Průměrná partie
8
Ve sbírkách
2
Na seznamech přání

4,4/10

z 6 recenzí na Ludoya

  • zaph0,9

    Great bits, and seemed like an interesting concept. However, as a game it just falls flat. At its core there's a clever area control mechanic, but the heavy negotiation and "take that" mechanic makes it completely arbitrary. The winner is just the player that plays the meta game the best. Which can be fine on it's own, but ruins a game like this.

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