1828

2018 · Economic

1828

A heavy 18xx-style railway game that emphasizes incentive and asset management among players. Corporations operate, buy and sell trains across seven train ranks, and face periodic rusting events that remove older trains from service. Mergers can occur that strip corporations and players of cash and assets, while a volatile stock market reacts sharply to corporate actions. Play unfolds over 3–5 hours as players manage company operations, shareholding strategies, and long-term investment under shifting economic pressures.

Players
3–5 best 5
Playing time
210–420 min
Age
16+
Complexity
4.2 / 5
TransportationTrainsAuction / BiddingTile PlacementNetwork and Route Building

About the game

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
13
Players
3h 45m
Average play
1
In collections
3
On wishlists

Game facts (players, playing time, age, credits) from BoardGameGeek.