
2018 · Economic
1828
A heavy 18xx-style railway game that emphasizes incentive and asset management among players. Corporations operate, buy and sell trains across seven train ranks, and face periodic rusting events that remove older trains from service. Mergers can occur that strip corporations and players of cash and assets, while a volatile stock market reacts sharply to corporate actions. Play unfolds over 3–5 hours as players manage company operations, shareholding strategies, and long-term investment under shifting economic pressures.
- Players
- 3–5 best 5
- Playing time
- 210–420 min
- Age
- 16+
- Complexity
- 4.2 / 5
TransportationTrainsAuction / BiddingTile PlacementNetwork and Route Building
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya- 3
- Plays logged
- 13
- Players
- 3h 45m
- Average play
- 1
- In collections
- 3
- On wishlists
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Game facts (players, playing time, age, credits) from BoardGameGeek.