18MEX

2005 · Economic

18MEX

Players build and operate railroads in a Mexico-themed 18xx-style economic game for 3–5 players, typically lasting 3–4 hours. The game uses private companies, minor railroads, major corporations and a government railroad. Players buy and sell shares, run train routes to generate revenue, and make track and company development decisions to increase their personal net worth as companies grow and compete.

Players
3–5 best 4
Playing time
210 min
Age
14+
Complexity
3.8 / 5
8.1 on LudoyaTransportationTrainsTile PlacementNetwork and Route BuildingHexagon Grid

About the game

On Ludoya's tables

Full stats in Ludoya
6
Plays logged
18
Players
3h 39m
Average play
6
In collections
2
On wishlists

8.1/10

from 4 Ludoya reviews

  • andycted8.7

    Very solid and enjoyable +1 title IF played at 4/5 players. Very bland and slow title at 3. Nationalisation is a way to either dump a company or make one disappear from available ones. Can shift the game quite a bit ! Very fun train rush. Needs to be played with the variant of hard rust T4 at the second T6 :)

  • Nick Sanchez5.9

    Reality Con 2019 Play Geeklist Auction

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Game facts (players, playing time, age, credits) from BoardGameGeek.