
2006 · Economic
1861: The Railways of the Russian Empire
Players operate rail companies in mid-19th-century Russia, buying and selling stock, running trains, and expanding networks across a large map. The game features 16 minor companies that enter the market via auction during stock rounds and can be merged or converted into major corporations as the game progresses. A non-player government railway also runs on the map and influences strategic options. Play centers on bidding, route building, train management, and timing corporate conversions to maximize income and share value.
- Players
- 3–6 best 4
- Playing time
- 180–360 min
- Age
- 12+
- Complexity
- 4.2 / 5
About the game
- Design
- Art
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 5
- Players
- 3
- In collections
- 1
- On wishlists
7.5/10
from 2 Ludoya reviews
People who own it also own
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.












