18ZOO

2027 · Economic

18ZOO

Players run animal-themed railway companies and invest in their stock in a compact 18xx-style game for 2–5 players. Turn-by-turn play alternates between buying private powers/inventions, auctioning and founding companies, operating trains to build routes, and trading shares on a simple stock market that avoids complex percentage math. Routes earn revenue with evolving run thresholds that drive share value rather than one-off big runs, and map terrain includes fixed villages and hills that shape route choices differently each game. Games last about 90–120 minutes and emphasize efficient, long-term route building alongside share manipulation and company powers.

Players
2–5 best 3
Playing time
90–120 min
Age
10+
Complexity
3 / 5
Print & PlayAnimalsModular BoardNetwork and Route BuildingHexagon Grid

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Game facts (players, playing time, age, credits) from BoardGameGeek.