1825 Unit 2

2000 · Transportation

1825 Unit 2

A heavy economic railway game set in the English Midlands during the 19th-century railway boom. Players found and operate railway companies, buy and sell shares, lay track, and run trains to generate revenue and influence corporate control. The rules follow the 18xx family mechanics of stock-market shareholding, route-building, phased train development, and company presidency. It can be played standalone or combined with other regional units to expand the map and increase company interaction.

Players
2–4 best 3
Playing time
180 min
Age
12+
Complexity
3.5 / 5
8 on LudoyaTrainsTile PlacementStock HoldingNetwork and Route Building

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3
Plays logged
4
Players
2
In collections
1
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8.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.