1822PNW

2023 · Economic

1822PNW

Players operate early railway companies in the U.S. Pacific Northwest, founding minor lines and developing routes that feed into larger eastern majors as the game progresses. Play proceeds through repeated auction rounds that allocate minor and private companies in a randomized order, followed by company operation phases where players lay track, run trains and collect revenue. Private companies provide varied regional abilities, including a mechanic for transporting lumber that requires specific train routing to realize extra income. The design replaces concessions with a merger system that permits majors to absorb smaller companies, reflecting historical consolidation in the region.

Players
3–5 best 4
Playing time
180–300 min
Age
12+
Complexity
4.1 / 5
TransportationTrainsAuction / BiddingNetwork and Route BuildingStock Holding

About the game

Design

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
4
Players

Game facts (players, playing time, age, credits) from BoardGameGeek.