
1999 · Abstract Strategy
Culls
Players aim to form a line of five chips while avoiding capture by flanking. The board starts with each player placing two chips lobster-side down on empty spaces, then players alternate placing one chip lobster-side down. When a placement exactly sandwiches two opponent chips, one of those sandwiched chips is flipped lobster-side up. On that player’s turn they must perform a cull: pick up their lobster-side-up chip and place it elsewhere lobster-side down as their entire move. Play continues until a player achieves five in a row.
- Players
- 2
- Playing time
- 20 min
- Age
- 10+
- Complexity
- 2.4 / 5
About the game
- Design
Where to buy it
Shop prices and second-hand copies, checked every day.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











