Coney Island

2011 · Economic

Coney Island

Players develop an amusement park by placing building sites, hiring showmen, and constructing grand attractions. Each player manages income in money, building materials, and victory points, gradually uncovering spaces on their family board to improve these resources. Main actions include placing sites, adding showmen to shared building areas, and completing attractions that use several showmen. Players can also spend money to acquire characters with special abilities, while newspaper tiles provide points and additional actions. The game ends after a player reaches 60 victory points and all players have taken the same number of turns; newspaper tiles score points, while remaining showmen reduce the final score.

Players
2–4 best 4
Playing time
60 min
Age
10+
Complexity
2.5 / 5
7.9 on LudoyaTile PlacementEnclosure

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Full stats in Ludoya
1
Plays logged
1
Players
30m
Average play
3
In collections

7.9/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.