Conquest & Consequence

2021 · Political

Conquest & Consequence

A three-player strategic wargame set in the Pacific and East Asia, 1936–1945. One player commands a modernized Militarist Japan seeking regional dominance, another controls the Soviet Union and Red Chinese revolutionaries, and the third manages a Capitalist coalition of the United States, the British Empire, and Nationalist China. Players mobilize industry, move land and naval forces, conduct air operations, and contest island bases while managing resources, population, and diplomacy. Partisans represent political unrest in China and can proliferate or convert into combat units. Naval engagements are short and decisive, while land campaigns include the Chinese civil conflict. Negotiation, shifting alliances, and strategic choice drive the three-sided balance over a 4–6 hour play experience.

Players
2–3 best 3
Playing time
240–360 min
Age
12+
Complexity
3.9 / 5
9 on Ludoyafrom $99.99EconomicWargameMovement PointsArea Majority / InfluenceTech Trees / Tech Tracks

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Full stats in Ludoya
3
Plays logged
8
Players
6h 20m
Average play
7
In collections
2
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9.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.