
2026 · Medieval
Don Quixote
Players pursue lofty ideals while managing the consequences of their actions in a trick-taking card game. Winning a trick is usually a liability, so players aim to avoid tricks or take only the exact number required; when taking a trick is unavoidable, capturing one that contains points is preferable. Strategic hand management, careful timing, and reading opponents guide decisions between restraint and risk. Success depends on measured judgment rather than simply accumulating tricks.
- Players
- 3–5 best 5
- Playing time
- 20–30 min
- Age
- 8+
Novel-basedCard GameTrick-taking
About the game
- Design
- Art
- Publisher
On Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 5
- Players
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Game facts (players, playing time, age, credits) from BoardGameGeek.