Feelinks

2015 · Party Game

Feelinks

Players draw situation cards describing everyday or provocative scenarios that prompt emotional reactions. Each player selects how they would feel and simultaneously guesses how another player feels, then reveal choices and advance along an emotion track based on matches. The game includes 50 cards with 150 situations that touch on identity, social issues and discrimination to provoke discussion and reflection. Play proceeds in rounds with turn-taking; scoring is determined either by the farthest position on the scoring track after a set number of rounds or by reaching the end of the emotion track first when playing without round limits. The gameplay emphasizes empathy and conversation as players compare personal reactions and confront preconceptions through revealed responses.

Players
3–8 best 5
Playing time
20–40 min
Age
8+
Complexity
1.1 / 5
6.4 on Ludoyafrom $7.10Word GameEducationalStorytellingBetting and BluffingTeam-Based Game

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Full stats in Ludoya
9
Plays logged
16
Players
10m
Average play
7
In collections
1
On wishlists

6.4/10

from 5 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.