
2011 · Wargame
Four Roads to Moscow
Four games by four designers examine Operation Barbarossa and the reasons for its failure. One module covers the political lead-up from June 1940 to June 1941, while the other three simulate the campaign from June 1941 to March 1942. Each module uses a different approach to the Eastern Front and plays on a full-color 17" x 22" map. Individual games last up to three or four hours, allowing comparison across four complete simulations.
- Players
- 2
- Playing time
- 180 min
- Complexity
- 2.7 / 5
About the game
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 2
- Plays logged
- 1
- Players
7.5/10
from 1 Ludoya review
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Game facts (players, playing time, age, credits) from BoardGameGeek.