Ghost Castle

1970 · Horror

Ghost Castle

Players race their pawns through a three-dimensional haunted house toward the exit while navigating traps and moving hazards. On a turn, players advance along the track and resolve an event that can transform them into a rat (preventing movement), restore them to a child, or trigger the release of a central whammy ball which rolls out into one quadrant and activates moving features. Pawns struck by the ball or moving objects are sent back to designated safe spaces. The game uses cards or a spinner for events and suits younger players (roughly ages 6–12).

Players
2–4 best 4
Playing time
45 min
Age
6+
Complexity
1.1 / 5
4.9 on LudoyaAction / DexterityChildren's GameRaceRoll / Spin and MoveArea Movement

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On Ludoya's tables

Full stats in Ludoya
12
Plays logged
22
Players
28m 53s
Average play
10
In collections

4.9/10

from 9 Ludoya reviews

  • Fun6.0
  • Interaction4.0
  • Replayability10.0
  • Uniqueness4.0
  • Looks4.0
  • Accessibility10.0
  • Ed Gorende6.0

    70€

  • Chipsmith1.6

    As kids, we played by the rules a couple of times, but then we had more fun just setting up the board and dropping the whammy ball down the chimney knocking over the people.

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Game facts (players, playing time, age, credits) from BoardGameGeek.