
1970 · Horror
Ghost Castle
Players race their pawns through a three-dimensional haunted house toward the exit while navigating traps and moving hazards. On a turn, players advance along the track and resolve an event that can transform them into a rat (preventing movement), restore them to a child, or trigger the release of a central whammy ball which rolls out into one quadrant and activates moving features. Pawns struck by the ball or moving objects are sent back to designated safe spaces. The game uses cards or a spinner for events and suits younger players (roughly ages 6–12).
- Players
- 2–4 best 4
- Playing time
- 45 min
- Age
- 6+
- Complexity
- 1.1 / 5
About the game
- Art
- Publisher
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 12
- Plays logged
- 22
- Players
- 28m 53s
- Average play
- 10
- In collections
4.9/10
from 9 Ludoya reviews
Ed Gorende6.0 70€
Chipsmith1.6 As kids, we played by the rules a couple of times, but then we had more fun just setting up the board and dropping the whammy ball down the chimney knocking over the people.
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Game facts (players, playing time, age, credits) from BoardGameGeek.











