Solarius Mission

2016 · Science Fiction

Solarius Mission

In a distant future threatened by overpopulation and unrest, advanced nations expand into space to settle new planets. Players explore distant worlds, build space stations, develop technologies, transport settlers, conduct interplanetary trade, and work to prevent space contamination. Dice drafting and manipulation drive actions and technological development, while resource management and careful planning shape each player’s civilization strategy.

Players
2–4 best 3
Playing time
60–150 min
Age
12+
Complexity
3.9 / 5
6.3 on LudoyaCivilizationDiceDice RollingModular BoardVariable Player Powers

On Ludoya's tables

Full stats in Ludoya
13
Plays logged
17
Players
2h 43m
Average play
4
In collections
8
On wishlists
2
Pre-ordered

6.3/10

from 5 Ludoya reviews

  • Evan5.9

    This is point salad in space. The thing that's really compelling about it aside from the unusual theme is that just like most point salad games, high value scoring comes from focusing in on one or two things, but here the game gives you intense efficiency incentives to spread out and wind up scoring less for everything. Despite the shared central board, with competition for spaces, and the die drafting mechanism, the game does feel a little multiplayer solitaire, which can be a good or bad thing depending on what you prefer. The action options are all really interesting although remembering it all can be difficult. The player board has some reminder information, but not enough to cover all you need to retain, so a better player aid would be a very welcome addition to the game. Once learned, it does all make sense, but don't expect to understand what a good action looks like until towards the end of your first game. One thing I have to mention is that the disk components in the game are ludicrously small. The spots they go seem like standard size... the disks that came in the box are so small they HAVE to be a manufacturing mistake. :nostar: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :star: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::star::nostar::nostar: Raw enjoyment

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Game facts (players, playing time, age, credits) from BoardGameGeek.