Heimlich & Co.

1984 · Spies / Secret Agents

Heimlich & Co.

Move a set of colored agents around an oval track by rolling a die and advancing any combination of pieces the rolled amount. Pieces score points according to the spaces they land on, and players manipulate all agents each turn to influence scoring. Players’ individual colors remain secret until the end, so deduction about who controls which color becomes central to decision-making. Optional advanced rules award extra points for correctly identifying each player’s color at game end.

Players
2–7 best 5
Playing time
30 min
Age
8+
Complexity
1.5 / 5
6.2 on LudoyaBluffingTrack MovementRoll / Spin and MoveHidden Roles

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On Ludoya's tables

Full stats in Ludoya
78
Plays logged
121
Players
22m 42s
Average play
26
In collections
6
On wishlists

6.2/10

from 10 Ludoya reviews

  • Mestremuten6.0

    Rating: 2/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

    Played it 4 times

  • Tom6.5

    An excellent game when there is a lot of people - but you must play with the action cards, they enhance game play.

    No plays logged

  • kesulin5.0

    Alemán, cartas tradumaquetadas. Juego familiar de bluffing, intenta que tu color puntue más que el resto pero sin que se note el color que te interesa.

    Played it 3 times

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Game facts (players, playing time, age, credits) from BoardGameGeek.